Klefki: stats, moves and matchups
Klefki is a Steel/Fairy type with a base stat total of 470, and its strongest stat is Defense at 91. It can learn 44 of the 497 legal moves in Champions.
Battle statistics
HP57
Atk80
Def91
SpA80
SpD87
Spe75
Base stats. Champions adds up to 66 training points on top, capped at 32 per stat. Work out a spread.
Strengths and weaknesses
What Klefki hits hard
Klefki learnset
44| Class | |||||
|---|---|---|---|---|---|
| Calm Mind | Psychic | Status | — | — | 20 |
| Dazzling Gleam | Fairy | Special | 80 | 100% | 12 |
| Draining Kiss | Fairy | Special | 50 | 100% | 12 |
| Endure+4 priority | Normal | Status | — | — | 12 |
| Facade | Normal | Physical | 70 | 100% | 20 |
| Fairy Lock | Fairy | Status | — | — | 12 |
| Flash Cannon | Steel | Special | 80 | 100% | 12 |
| Foul Play | Dark | Physical | 95 | 100% | 16 |
| Future Sight | Psychic | Special | 120 | 100% | 12 |
| Giga Impact | Normal | Physical | 150 | 90% | 8 |
| Hyper Beam | Normal | Special | 150 | 90% | 8 |
| Imprison | Psychic | Status | — | — | 12 |
| Iron Defense | Steel | Status | — | — | 16 |
| Last Resort | Normal | Physical | 140 | 100% | 8 |
| Light Screen | Psychic | Status | — | — | 20 |
| Magic Room | Psychic | Status | — | — | 12 |
| Magnet Rise | Electric | Status | — | — | 12 |
| Metal Sound | Steel | Status | — | 85% | 20 |
| Misty Terrain | Fairy | Status | — | — | 12 |
| Play Rough | Fairy | Physical | 90 | 90% | 12 |
| Protect+4 priority | Normal | Status | — | — | 8 |
| Psych Up | Normal | Status | — | — | 12 |
| Psychic | Psychic | Special | 90 | 100% | 12 |
| Psyshock | Psychic | Special | 80 | 100% | 12 |
| Rain Dance | Water | Status | — | — | 8 |
| Recycle | Normal | Status | — | — | 12 |
| Reflect | Psychic | Status | — | — | 20 |
| Rest | Psychic | Status | — | — | 8 |
| Round | Normal | Special | 60 | 100% | 16 |
| Safeguard | Normal | Status | — | — | 20 |
| Sandstorm | Rock | Status | — | — | 8 |
| Skitter Smack | Bug | Physical | 70 | 90% | 12 |
| Sleep Talk | Normal | Status | — | — | 12 |
| Snore | Normal | Special | 50 | 100% | 16 |
| Spikes | Ground | Status | — | — | 20 |
| Steel Beam | Steel | Special | 140 | 95% | 8 |
| Stored Power | Psychic | Special | 20 | 100% | 12 |
| Substitute | Normal | Status | — | — | 12 |
| Sunny Day | Fire | Status | — | — | 8 |
| Switcheroo | Dark | Status | — | 100% | 12 |
| Thief | Dark | Physical | 60 | 100% | 20 |
| Thunder Wave | Electric | Status | — | 90% | 20 |
| Torment | Dark | Status | — | 100% | 16 |
| Trick Room-7 priority | Psychic | Status | — | — | 8 |


