Reference
Pokemon Champions type chart
Rows attack, columns defend. Champions does not ship a matchup table of its own, so this is the standard 18-type chart, which every matchup we can check against the game agrees with. Individual moves can still override it, and one does. Tap any type to see its roster.
| Atk \ Def | Nor | Fig | Fly | Poi | Gro | Roc | Bug | Gho | Ste | Fir | Wat | Gra | Ele | Psy | Ice | Dra | Dar | Fai |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | Normal into Normal: Neutral | Normal into Fighting: Neutral | Normal into Flying: Neutral | Normal into Poison: Neutral | Normal into Ground: Neutral | ½Normal into Rock: Not very effective (0.5x) | Normal into Bug: Neutral | 0Normal into Ghost: No effect | ½Normal into Steel: Not very effective (0.5x) | Normal into Fire: Neutral | Normal into Water: Neutral | Normal into Grass: Neutral | Normal into Electric: Neutral | Normal into Psychic: Neutral | Normal into Ice: Neutral | Normal into Dragon: Neutral | Normal into Dark: Neutral | Normal into Fairy: Neutral |
| Fighting | 2Fighting into Normal: Super effective (2x) | Fighting into Fighting: Neutral | ½Fighting into Flying: Not very effective (0.5x) | ½Fighting into Poison: Not very effective (0.5x) | Fighting into Ground: Neutral | 2Fighting into Rock: Super effective (2x) | ½Fighting into Bug: Not very effective (0.5x) | 0Fighting into Ghost: No effect | 2Fighting into Steel: Super effective (2x) | Fighting into Fire: Neutral | Fighting into Water: Neutral | Fighting into Grass: Neutral | Fighting into Electric: Neutral | ½Fighting into Psychic: Not very effective (0.5x) | 2Fighting into Ice: Super effective (2x) | Fighting into Dragon: Neutral | 2Fighting into Dark: Super effective (2x) | ½Fighting into Fairy: Not very effective (0.5x) |
| Flying | Flying into Normal: Neutral | 2Flying into Fighting: Super effective (2x) | Flying into Flying: Neutral | Flying into Poison: Neutral | Flying into Ground: Neutral | ½Flying into Rock: Not very effective (0.5x) | 2Flying into Bug: Super effective (2x) | Flying into Ghost: Neutral | ½Flying into Steel: Not very effective (0.5x) | Flying into Fire: Neutral | Flying into Water: Neutral | 2Flying into Grass: Super effective (2x) | ½Flying into Electric: Not very effective (0.5x) | Flying into Psychic: Neutral | Flying into Ice: Neutral | Flying into Dragon: Neutral | Flying into Dark: Neutral | Flying into Fairy: Neutral |
| Poison | Poison into Normal: Neutral | Poison into Fighting: Neutral | Poison into Flying: Neutral | ½Poison into Poison: Not very effective (0.5x) | ½Poison into Ground: Not very effective (0.5x) | ½Poison into Rock: Not very effective (0.5x) | Poison into Bug: Neutral | ½Poison into Ghost: Not very effective (0.5x) | 0Poison into Steel: No effect | Poison into Fire: Neutral | Poison into Water: Neutral | 2Poison into Grass: Super effective (2x) | Poison into Electric: Neutral | Poison into Psychic: Neutral | Poison into Ice: Neutral | Poison into Dragon: Neutral | Poison into Dark: Neutral | 2Poison into Fairy: Super effective (2x) |
| Ground | Ground into Normal: Neutral | Ground into Fighting: Neutral | 0Ground into Flying: No effect | 2Ground into Poison: Super effective (2x) | Ground into Ground: Neutral | 2Ground into Rock: Super effective (2x) | ½Ground into Bug: Not very effective (0.5x) | Ground into Ghost: Neutral | 2Ground into Steel: Super effective (2x) | 2Ground into Fire: Super effective (2x) | Ground into Water: Neutral | ½Ground into Grass: Not very effective (0.5x) | 2Ground into Electric: Super effective (2x) | Ground into Psychic: Neutral | Ground into Ice: Neutral | Ground into Dragon: Neutral | Ground into Dark: Neutral | Ground into Fairy: Neutral |
| Rock | Rock into Normal: Neutral | ½Rock into Fighting: Not very effective (0.5x) | 2Rock into Flying: Super effective (2x) | Rock into Poison: Neutral | ½Rock into Ground: Not very effective (0.5x) | Rock into Rock: Neutral | 2Rock into Bug: Super effective (2x) | Rock into Ghost: Neutral | ½Rock into Steel: Not very effective (0.5x) | 2Rock into Fire: Super effective (2x) | Rock into Water: Neutral | Rock into Grass: Neutral | Rock into Electric: Neutral | Rock into Psychic: Neutral | 2Rock into Ice: Super effective (2x) | Rock into Dragon: Neutral | Rock into Dark: Neutral | Rock into Fairy: Neutral |
| Bug | Bug into Normal: Neutral | ½Bug into Fighting: Not very effective (0.5x) | ½Bug into Flying: Not very effective (0.5x) | ½Bug into Poison: Not very effective (0.5x) | Bug into Ground: Neutral | Bug into Rock: Neutral | Bug into Bug: Neutral | ½Bug into Ghost: Not very effective (0.5x) | ½Bug into Steel: Not very effective (0.5x) | ½Bug into Fire: Not very effective (0.5x) | Bug into Water: Neutral | 2Bug into Grass: Super effective (2x) | Bug into Electric: Neutral | 2Bug into Psychic: Super effective (2x) | Bug into Ice: Neutral | Bug into Dragon: Neutral | 2Bug into Dark: Super effective (2x) | ½Bug into Fairy: Not very effective (0.5x) |
| Ghost | 0Ghost into Normal: No effect | Ghost into Fighting: Neutral | Ghost into Flying: Neutral | Ghost into Poison: Neutral | Ghost into Ground: Neutral | Ghost into Rock: Neutral | Ghost into Bug: Neutral | 2Ghost into Ghost: Super effective (2x) | Ghost into Steel: Neutral | Ghost into Fire: Neutral | Ghost into Water: Neutral | Ghost into Grass: Neutral | Ghost into Electric: Neutral | 2Ghost into Psychic: Super effective (2x) | Ghost into Ice: Neutral | Ghost into Dragon: Neutral | ½Ghost into Dark: Not very effective (0.5x) | Ghost into Fairy: Neutral |
| Steel | Steel into Normal: Neutral | Steel into Fighting: Neutral | Steel into Flying: Neutral | Steel into Poison: Neutral | Steel into Ground: Neutral | 2Steel into Rock: Super effective (2x) | Steel into Bug: Neutral | Steel into Ghost: Neutral | ½Steel into Steel: Not very effective (0.5x) | ½Steel into Fire: Not very effective (0.5x) | ½Steel into Water: Not very effective (0.5x) | Steel into Grass: Neutral | ½Steel into Electric: Not very effective (0.5x) | Steel into Psychic: Neutral | 2Steel into Ice: Super effective (2x) | Steel into Dragon: Neutral | Steel into Dark: Neutral | 2Steel into Fairy: Super effective (2x) |
| Fire | Fire into Normal: Neutral | Fire into Fighting: Neutral | Fire into Flying: Neutral | Fire into Poison: Neutral | Fire into Ground: Neutral | ½Fire into Rock: Not very effective (0.5x) | 2Fire into Bug: Super effective (2x) | Fire into Ghost: Neutral | 2Fire into Steel: Super effective (2x) | ½Fire into Fire: Not very effective (0.5x) | ½Fire into Water: Not very effective (0.5x) | 2Fire into Grass: Super effective (2x) | Fire into Electric: Neutral | Fire into Psychic: Neutral | 2Fire into Ice: Super effective (2x) | ½Fire into Dragon: Not very effective (0.5x) | Fire into Dark: Neutral | Fire into Fairy: Neutral |
| Water | Water into Normal: Neutral | Water into Fighting: Neutral | Water into Flying: Neutral | Water into Poison: Neutral | 2Water into Ground: Super effective (2x) | 2Water into Rock: Super effective (2x) | Water into Bug: Neutral | Water into Ghost: Neutral | Water into Steel: Neutral | 2Water into Fire: Super effective (2x) | ½Water into Water: Not very effective (0.5x) | ½Water into Grass: Not very effective (0.5x) | Water into Electric: Neutral | Water into Psychic: Neutral | Water into Ice: Neutral | ½Water into Dragon: Not very effective (0.5x) | Water into Dark: Neutral | Water into Fairy: Neutral |
| Grass | Grass into Normal: Neutral | Grass into Fighting: Neutral | ½Grass into Flying: Not very effective (0.5x) | ½Grass into Poison: Not very effective (0.5x) | 2Grass into Ground: Super effective (2x) | 2Grass into Rock: Super effective (2x) | ½Grass into Bug: Not very effective (0.5x) | Grass into Ghost: Neutral | ½Grass into Steel: Not very effective (0.5x) | ½Grass into Fire: Not very effective (0.5x) | 2Grass into Water: Super effective (2x) | ½Grass into Grass: Not very effective (0.5x) | Grass into Electric: Neutral | Grass into Psychic: Neutral | Grass into Ice: Neutral | ½Grass into Dragon: Not very effective (0.5x) | Grass into Dark: Neutral | Grass into Fairy: Neutral |
| Electric | Electric into Normal: Neutral | Electric into Fighting: Neutral | 2Electric into Flying: Super effective (2x) | Electric into Poison: Neutral | 0Electric into Ground: No effect | Electric into Rock: Neutral | Electric into Bug: Neutral | Electric into Ghost: Neutral | Electric into Steel: Neutral | Electric into Fire: Neutral | 2Electric into Water: Super effective (2x) | ½Electric into Grass: Not very effective (0.5x) | ½Electric into Electric: Not very effective (0.5x) | Electric into Psychic: Neutral | Electric into Ice: Neutral | ½Electric into Dragon: Not very effective (0.5x) | Electric into Dark: Neutral | Electric into Fairy: Neutral |
| Psychic | Psychic into Normal: Neutral | 2Psychic into Fighting: Super effective (2x) | Psychic into Flying: Neutral | 2Psychic into Poison: Super effective (2x) | Psychic into Ground: Neutral | Psychic into Rock: Neutral | Psychic into Bug: Neutral | Psychic into Ghost: Neutral | ½Psychic into Steel: Not very effective (0.5x) | Psychic into Fire: Neutral | Psychic into Water: Neutral | Psychic into Grass: Neutral | Psychic into Electric: Neutral | ½Psychic into Psychic: Not very effective (0.5x) | Psychic into Ice: Neutral | Psychic into Dragon: Neutral | 0Psychic into Dark: No effect | Psychic into Fairy: Neutral |
| Ice | Ice into Normal: Neutral | Ice into Fighting: Neutral | 2Ice into Flying: Super effective (2x) | Ice into Poison: Neutral | 2Ice into Ground: Super effective (2x) | Ice into Rock: Neutral | Ice into Bug: Neutral | Ice into Ghost: Neutral | ½Ice into Steel: Not very effective (0.5x) | ½Ice into Fire: Not very effective (0.5x) | ½Ice into Water: Not very effective (0.5x) | 2Ice into Grass: Super effective (2x) | Ice into Electric: Neutral | Ice into Psychic: Neutral | ½Ice into Ice: Not very effective (0.5x) | 2Ice into Dragon: Super effective (2x) | Ice into Dark: Neutral | Ice into Fairy: Neutral |
| Dragon | Dragon into Normal: Neutral | Dragon into Fighting: Neutral | Dragon into Flying: Neutral | Dragon into Poison: Neutral | Dragon into Ground: Neutral | Dragon into Rock: Neutral | Dragon into Bug: Neutral | Dragon into Ghost: Neutral | ½Dragon into Steel: Not very effective (0.5x) | Dragon into Fire: Neutral | Dragon into Water: Neutral | Dragon into Grass: Neutral | Dragon into Electric: Neutral | Dragon into Psychic: Neutral | Dragon into Ice: Neutral | 2Dragon into Dragon: Super effective (2x) | Dragon into Dark: Neutral | 0Dragon into Fairy: No effect |
| Dark | Dark into Normal: Neutral | ½Dark into Fighting: Not very effective (0.5x) | Dark into Flying: Neutral | Dark into Poison: Neutral | Dark into Ground: Neutral | Dark into Rock: Neutral | Dark into Bug: Neutral | 2Dark into Ghost: Super effective (2x) | Dark into Steel: Neutral | Dark into Fire: Neutral | Dark into Water: Neutral | Dark into Grass: Neutral | Dark into Electric: Neutral | 2Dark into Psychic: Super effective (2x) | Dark into Ice: Neutral | Dark into Dragon: Neutral | ½Dark into Dark: Not very effective (0.5x) | ½Dark into Fairy: Not very effective (0.5x) |
| Fairy | Fairy into Normal: Neutral | 2Fairy into Fighting: Super effective (2x) | Fairy into Flying: Neutral | ½Fairy into Poison: Not very effective (0.5x) | Fairy into Ground: Neutral | Fairy into Rock: Neutral | Fairy into Bug: Neutral | Fairy into Ghost: Neutral | ½Fairy into Steel: Not very effective (0.5x) | ½Fairy into Fire: Not very effective (0.5x) | Fairy into Water: Neutral | Fairy into Grass: Neutral | Fairy into Electric: Neutral | Fairy into Psychic: Neutral | Fairy into Ice: Neutral | 2Fairy into Dragon: Super effective (2x) | 2Fairy into Dark: Super effective (2x) | Fairy into Fairy: Neutral |
The one move that ignores this chart
A move can carry its own matchup rule, and the game states it in the move's own description rather than in a table. Our damage calculator applies it.
- Freeze-Dry is Ice-type, and the game says: “This move is also super effective against Water-type Pokémon.”
Every matchup in words
The same chart written out, using the game's own terms for each result. Attacking a single type tops out at super effective; extremely effective and mostly ineffective only happen when the defender has two types that stack the same way.
Fighting
Fighting is super effective against Normal, Rock, Steel, Ice, Dark, dealing double damage. It is not very effective against Flying, Poison, Bug, Psychic, Fairy, dealing half. It has no effect on Ghost at all.
Flying
Flying is super effective against Fighting, Bug, Grass, dealing double damage. It is not very effective against Rock, Steel, Electric, dealing half.
Poison
Poison is super effective against Grass, Fairy, dealing double damage. It is not very effective against Poison, Ground, Rock, Ghost, dealing half. It has no effect on Steel at all.
Ground
Ground is super effective against Poison, Rock, Steel, Fire, Electric, dealing double damage. It is not very effective against Bug, Grass, dealing half. It has no effect on Flying at all.
Rock
Rock is super effective against Flying, Bug, Fire, Ice, dealing double damage. It is not very effective against Fighting, Ground, Steel, dealing half.
Bug
Bug is super effective against Grass, Psychic, Dark, dealing double damage. It is not very effective against Fighting, Flying, Poison, Ghost, Steel, Fire, Fairy, dealing half.
Ghost
Ghost is super effective against Ghost, Psychic, dealing double damage. It is not very effective against Dark, dealing half. It has no effect on Normal at all.
Steel
Steel is super effective against Rock, Ice, Fairy, dealing double damage. It is not very effective against Steel, Fire, Water, Electric, dealing half.
Fire
Fire is super effective against Bug, Steel, Grass, Ice, dealing double damage. It is not very effective against Rock, Fire, Water, Dragon, dealing half.
Water
Water is super effective against Ground, Rock, Fire, dealing double damage. It is not very effective against Water, Grass, Dragon, dealing half.
Grass
Grass is super effective against Ground, Rock, Water, dealing double damage. It is not very effective against Flying, Poison, Bug, Steel, Fire, Grass, Dragon, dealing half.
Electric
Electric is super effective against Flying, Water, dealing double damage. It is not very effective against Grass, Electric, Dragon, dealing half. It has no effect on Ground at all.
Psychic
Psychic is super effective against Fighting, Poison, dealing double damage. It is not very effective against Steel, Psychic, dealing half. It has no effect on Dark at all.
Ice
Ice is super effective against Flying, Ground, Grass, Dragon, dealing double damage. It is not very effective against Steel, Fire, Water, Ice, dealing half.
Dragon
Dragon is super effective against Dragon, dealing double damage. It is not very effective against Steel, dealing half. It has no effect on Fairy at all.
