Pincurchin: stats, moves and matchups
Pincurchin is a Electric type with a base stat total of 435, and its strongest stat is Attack at 101. It can learn 48 of the 512 legal moves in Champions.
Battle statistics
HP48
Atk101
Def95
SpA91
SpD85
Spe15
Base stats. Champions adds up to 66 training points on top, capped at 32 per stat. Work out a spread.
Strengths and weaknesses
What Pincurchin hits hard
Pincurchin learnset
48| Class | |||||
|---|---|---|---|---|---|
| Acupressure | Normal | Status | - | - | 20 |
| Assurance | Dark | Physical | 60 | 100% | 12 |
| Body Slam | Normal | Physical | 85 | 100% | 16 |
| Charge | Electric | Status | - | - | 20 |
| Charge Beam | Electric | Special | 50 | 90% | 12 |
| Chilling Water | Water | Special | 50 | 100% | 20 |
| Curse | Ghost | Status | - | - | 12 |
| Discharge | Electric | Special | 80 | 100% | 16 |
| Electric Terrain | Electric | Status | - | - | 12 |
| Electro Ball | Electric | Special | - | 100% | 12 |
| Electroweb | Electric | Special | 55 | 95% | 16 |
| Endure+4 priority | Normal | Status | - | - | 12 |
| Facade | Normal | Physical | 70 | 100% | 20 |
| Giga Impact | Normal | Physical | 150 | 90% | 8 |
| Hex | Ghost | Special | 65 | 100% | 12 |
| Hydro Pump | Water | Special | 110 | 80% | 8 |
| Hyper Beam | Normal | Special | 150 | 90% | 8 |
| Liquidation | Water | Physical | 85 | 100% | 12 |
| Memento | Dark | Status | - | 100% | 12 |
| Muddy Water | Water | Special | 90 | 85% | 12 |
| Pain Split | Normal | Status | - | - | 20 |
| Payback | Dark | Physical | 50 | 100% | 12 |
| Pin Missile | Bug | Physical | 25 | 95% | 20 |
| Poison Jab | Poison | Physical | 80 | 100% | 20 |
| Protect+4 priority | Normal | Status | - | - | 8 |
| Rain Dance | Water | Status | - | - | 8 |
| Recover | Normal | Status | - | - | 8 |
| Rest | Psychic | Status | - | - | 8 |
| Reversal | Fighting | Physical | - | 100% | 16 |
| Rising Voltage | Electric | Special | 70 | 100% | 20 |
| Round | Normal | Special | 60 | 100% | 16 |
| Scald | Water | Special | 80 | 100% | 16 |
| Self-Destruct | Normal | Physical | 200 | 100% | 8 |
| Sleep Talk | Normal | Status | - | - | 12 |
| Snore | Normal | Special | 50 | 100% | 16 |
| Spikes | Ground | Status | - | - | 20 |
| Substitute | Normal | Status | - | - | 12 |
| Sucker Punch+1 priority | Dark | Physical | 70 | 100% | 8 |
| Supercell Slam | Electric | Physical | 100 | 95% | 16 |
| Surf | Water | Special | 90 | 100% | 16 |
| Throat Chop | Dark | Physical | 80 | 100% | 16 |
| Thunder | Electric | Special | 110 | 70% | 12 |
| Thunder Wave | Electric | Status | - | 90% | 20 |
| Thunderbolt | Electric | Special | 90 | 100% | 16 |
| Toxic Spikes | Poison | Status | - | - | 20 |
| Venoshock | Poison | Special | 65 | 100% | 12 |
| Wild Charge | Electric | Physical | 90 | 100% | 16 |
| Zing Zap | Electric | Physical | 80 | 100% | 12 |







