Mega Medicham: stats, moves and matchups
Mega Medicham is a Fighting/Psychic type with a base stat total of 510, and its strongest stat is Attack at 100. It can learn 77 of the 497 legal moves in Champions.
Mega Evolution
What Medicham gains from Mega Evolving
HP60
60
Attack60
100+40
Defense75
85+10
Sp. Atk60
80+20
Sp. Def75
85+10
Speed80
100+20
Ability becomesPure Power(locked while Mega Evolved)
Battle statistics
HP60
Atk100
Def85
SpA80
SpD85
Spe100
Base stats. Champions adds up to 66 training points on top, capped at 32 per stat. Work out a spread.
Strengths and weaknesses
What Mega Medicham hits hard
Mega Medicham learnset
77| Class | |||||
|---|---|---|---|---|---|
| Acupressure | Normal | Status | — | — | 20 |
| Aerial Ace | Flying | Physical | 60 | — | 20 |
| Agility | Psychic | Status | — | — | 20 |
| Aura Sphere | Fighting | Special | 80 | — | 20 |
| Axe Kick | Fighting | Physical | 120 | 90% | 12 |
| Baton Pass | Normal | Status | — | — | 20 |
| Blaze Kick | Fire | Physical | 85 | 90% | 12 |
| Body Slam | Normal | Physical | 85 | 100% | 16 |
| Brick Break | Fighting | Physical | 75 | 100% | 16 |
| Bulk Up | Fighting | Status | — | — | 20 |
| Bullet Punch+1 priority | Steel | Physical | 40 | 100% | 20 |
| Calm Mind | Psychic | Status | — | — | 20 |
| Close Combat | Fighting | Physical | 120 | 100% | 8 |
| Coaching | Fighting | Status | — | — | 12 |
| Counter-5 priority | Fighting | Physical | — | 100% | 20 |
| Detect+4 priority | Fighting | Status | — | — | 8 |
| Drain Punch | Fighting | Physical | 75 | 100% | 12 |
| Dynamic Punch | Fighting | Physical | 100 | 50% | 8 |
| Endure+4 priority | Normal | Status | — | — | 12 |
| Energy Ball | Grass | Special | 90 | 100% | 12 |
| Expanding Force | Psychic | Special | 80 | 100% | 12 |
| Facade | Normal | Physical | 70 | 100% | 20 |
| Fake Out+3 priority | Normal | Physical | 40 | 100% | 12 |
| Feint+2 priority | Normal | Physical | 30 | 100% | 12 |
| Fire Punch | Fire | Physical | 75 | 100% | 16 |
| Fling | Dark | Physical | — | 100% | 12 |
| Focus Blast | Fighting | Special | 120 | 70% | 8 |
| Focus Punch-3 priority | Fighting | Physical | 150 | 100% | 20 |
| Giga Impact | Normal | Physical | 150 | 90% | 8 |
| Grass Knot | Grass | Special | — | 100% | 20 |
| Gravity | Psychic | Status | — | — | 8 |
| Guard Swap | Psychic | Status | — | — | 12 |
| Helping Hand+5 priority | Normal | Status | — | — | 20 |
| High Jump Kick | Fighting | Physical | 130 | 90% | 12 |
| Hyper Beam | Normal | Special | 150 | 90% | 8 |
| Ice Punch | Ice | Physical | 75 | 100% | 16 |
| Imprison | Psychic | Status | — | — | 12 |
| Light Screen | Psychic | Status | — | — | 20 |
| Low Kick | Fighting | Physical | — | 100% | 20 |
| Low Sweep | Fighting | Physical | 65 | 100% | 20 |
| Mega Kick | Normal | Physical | 120 | 75% | 8 |
| Night Shade | Ghost | Special | — | 100% | 16 |
| Pain Split | Normal | Status | — | — | 20 |
| Poison Jab | Poison | Physical | 80 | 100% | 20 |
| Power Swap | Psychic | Status | — | — | 12 |
| Power Trick | Psychic | Status | — | — | 12 |
| Protect+4 priority | Normal | Status | — | — | 8 |
| Psych Up | Normal | Status | — | — | 12 |
| Psychic | Psychic | Special | 90 | 100% | 12 |
| Psychic Terrain | Psychic | Status | — | — | 12 |
| Psycho Cut | Psychic | Physical | 70 | 100% | 20 |
| Psyshock | Psychic | Special | 80 | 100% | 12 |
| Quick Guard+3 priority | Fighting | Status | — | — | 16 |
| Rain Dance | Water | Status | — | — | 8 |
| Recover | Normal | Status | — | — | 8 |
| Reflect | Psychic | Status | — | — | 20 |
| Rest | Psychic | Status | — | — | 8 |
| Reversal | Fighting | Physical | — | 100% | 16 |
| Rock Slide | Rock | Physical | 75 | 90% | 12 |
| Rock Tomb | Rock | Physical | 60 | 95% | 16 |
| Round | Normal | Special | 60 | 100% | 16 |
| Shadow Ball | Ghost | Special | 80 | 100% | 16 |
| Skill Swap | Psychic | Status | — | — | 12 |
| Sleep Talk | Normal | Status | — | — | 12 |
| Snore | Normal | Special | 50 | 100% | 16 |
| Stored Power | Psychic | Special | 20 | 100% | 12 |
| Substitute | Normal | Status | — | — | 12 |
| Sunny Day | Fire | Status | — | — | 8 |
| Taunt | Dark | Status | — | 100% | 20 |
| Thief | Dark | Physical | 60 | 100% | 20 |
| Thunder Punch | Electric | Physical | 75 | 100% | 16 |
| Trailblaze | Grass | Physical | 50 | 100% | 20 |
| Trick | Psychic | Status | — | 100% | 12 |
| Trick Room-7 priority | Psychic | Status | — | — | 8 |
| Upper Hand+3 priority | Fighting | Physical | 65 | 100% | 16 |
| Vacuum Wave+1 priority | Fighting | Special | 40 | 100% | 20 |
| Zen Headbutt | Psychic | Physical | 80 | 90% | 16 |

